A Star Path Finding Comparison to AI Techniques

The A Star algorithm defined as “best-first, graph search algorithm that finds the least-cost path from a given initial node to one goal node (out of one or more possible goals)” (INAM, 2009). It is used throughout the games and AI industry for many different reasons, but mainly used for runtime pathfinding for NPC’s in games. Out of the possible methods for pathfinding this is used in most cases due to its guaranteed accuracy to find the shortest path on any map.

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HCI Controller for a Simple Game

For a university project on HCI and Unity games coding in C# I decided to 3D Print a Steering Wheel controller and to modify the game so that it focussed on the rotational input of the wheel.

A picture of the Steering wheel over the top of the Xbox controller

Even the ball bearings were 3D printed. I was very pleased with the print quality for this.

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